Games fair checklist and planning guide

A games fair needs more than tables full of games. You have to confirm exhibitors, manage registrations, plan tournaments and make sure every demo and playing area has the right equipment. Start with the venue and date, then work through exhibitors, promotion, floor planning and deliveries. In the final week, confirm dietary requirements, volunteers and booth details. On the day, allow time for exhibitor setup before opening and check that reception, payments, refreshments and tournament materials are ready.

The plan, step by step

Every task with its own sub-checklist, in the order you'll actually need them.

Preparations

  • Reserve venue

  • Set the trade fair date

  • Contact exhibitors

    2 people

  • Publish registration form

  • Send invitations

    2 people

  • Post promotion online

  • Process registrations

    2 people

  • Arrange exhibitor booths

    2 people

  • Plan game tournaments

    2 people

  • Collect dietary requirements

  • Arrange deliveries

  • Schedule volunteers

    2 people

  • Create floor plan

    2 people

  • Print the program

  • Prepare name badges

    2 people

  • Do the shopping

    2 people

  • Check the games

    3 people

  • Chill drinks

    2 people

  • Open venue

    2 people

  • Set up the reception desk

    2 people

  • Set up tables

    4 people

  • Set up chairs

    3 people

  • Welcome exhibitors

    3 people

  • Have exhibitors set up

    4 people

  • Set up demo and tournament tables

    3 people

  • Hang up signage

    2 people

  • Set up catering

    2 people

  • Lay out the rules and prizes

    2 people

  • Test the sound and lighting

    2 people

  • Brief the front desk team

    3 people

Event

  • Open the doors

    3 people

  • Register visitors

    3 people

  • Support exhibitors

    2 people

  • Guide the demos

    4 people

  • Oversee tournaments

    3 people

  • Refill drinks

    2 people

  • Refill snacks

    2 people

  • Remove waste regularly

    2 people

  • Register lost and found items

  • Inform last visitors

    2 people

Aftercare

  • Have exhibitors take down their stands

    4 people

  • Gather games and materials

    3 people

  • Clear tables and chairs

    4 people

  • Wash dishes

    2 people

  • Clean the venue

    4 people

  • Empty waste containers

    2 people

  • Turn off lights

  • Return borrowed items

    2 people

  • Inform exhibitors about checkout

  • Handle lost and found

What to bring

Grouped the way you'd shop for it, with quantities.

Furniture

  • Tablesqty 24
  • Chairsqty 60
  • Reception desk
  • High tablesqty 4
  • Tableclothsqty 24
  • Presentation boardsqty 8

Equipment

  • Cash boxesqty 3
  • Card machinesqty 2
  • Extension cordsqty 8
  • Power stripsqty 10
  • Laptopsqty 2
  • Walkie-talkiesqty 6
  • Coolersqty 4
  • Thermos flasksqty 6
  • Kettlesqty 3

Game materials

  • Demo gamesqty 30
  • Tournament gamesqty 6
  • Diceqty 30
  • Playing cardsqty 20
  • Score padsqty 12
  • Game cardsqty 10
  • Prizesqty 12

Tableware

  • Glassesqty 80
  • Coffee cupsqty 60
  • Platesqty 60
  • Cutlery setsqty 60

Kitchen

  • Coffee machinesqty 2
  • Serving traysqty 4
  • Serving plattersqty 8
  • Serving tongsqty 6

Decorations

  • Trade show bannersqty 4
  • Name badge holdersqty 40
  • Lanyardsqty 40
  • Registration formsqty 300
  • Program leafletsqty 300
  • Directional signsqty 12
  • Table numbersqty 24
  • Markersqty 12
  • Rolls of tapeqty 8
  • Scissorsqty 6

Lighting

  • LED lightsqty 10
  • String lightsqty 4

Cleaning

  • Broom setsqty 2
  • Mop setsqty 2
  • Bucketsqty 4

Catering

  • Groceries

Tips

  • Set the date and venue before contacting exhibitors. Publish the registration form only after you know the available space, booth layout and key event details, so you do not have to correct information later.
  • Give exhibitors a firm setup deadline on the event schedule. Keep enough time between their arrival and opening to arrange tables, demo games, tournament games, presentation boards and power safely.
  • Plan tournaments with fixed start times and named tables. Prepare dice, playing cards, score pads, game cards and prizes in separate sets so volunteers are not searching for materials between rounds.
  • Create the floor plan before arranging furniture. Mark the reception desk, exhibitor booths, demo tables, tournament tables, high tables and refreshment areas, then check that extension cords and power strips can reach equipment without creating trip hazards.
  • Finish the practical checks the day before: chill drinks, confirm deliveries, print the program and prepare name badges. On the morning, open the venue early enough to set up tables and chairs before welcoming exhibitors.

Frequently asked questions

How far in advance should I start planning a games fair?
Start at least 8 to 12 weeks ahead. Book the venue and set the date first, then allow several weeks to contact exhibitors, open registration, promote the fair and process responses.
When should exhibitors receive their booth information?
Send booth details and the floor plan at least 7 days before the fair. Include arrival and setup times, table allocation, power arrangements and any tournament or demo schedule.
How early should a games fair venue open on the day?
Open the venue at least 2 to 3 hours before visitors arrive. This gives you time to set up the reception desk, tables and chairs, check games and equipment, and let exhibitors prepare their booths.
How many tournament tables do I need for a games fair?
Base the number on your planned rounds and player capacity, then reserve separate tables for demos and waiting players. As a practical minimum, allow one table per active game or match plus 1 to 2 spare tables for delays, sign-in or replacement games.

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