King's Games checklist and planning guide

A King's Games day needs more than a list of sports. You need a clear programme, balanced teams, enough game hosts and a site that can handle registration, movement and scoring. Start with the date and location, then work through registrations, teams, equipment, food and access. The final checks matter most: weather cover, first aid, signs, coolers and the people who need keys or instructions before the first round starts.

The plan, step by step

Every task with its own sub-checklist, in the order you'll actually need them.

Preparations

  • Confirm date and location

    2 people

  • Create the program and game rounds

    3 people

  • Inventory participant numbers

    2 people

  • Send invitations

    2 people

  • Process registrations

    2 people

  • Collect dietary requirements

    2 people

  • Collect emergency contact details

    2 people

  • Assemble teams

    3 people

  • Assign game hosts

    2 people

  • Inform volunteers

    2 people

  • Make reservations

    2 people

  • Check the weather forecast

  • Prepare the backup rain program

    3 people

  • Check the shopping list

    2 people

  • Do the shopping

    3 people

  • Gather sports equipment

    3 people

  • Check prizes and medals

    2 people

  • Print team assignments

    2 people

  • Make route and site signs

    2 people

  • Check first aid supplies

    2 people

  • Fill coolers

    2 people

  • Set out fruit and snacks

    3 people

  • Compile the music playlist

  • Arrange keys and access

  • Inspect the site

    3 people

  • Set up tents

    6 people

  • Set up tables and chairs

    6 people

  • Mark the start and finish lines

    3 people

  • Set up sports fields

    6 people

  • Prepare game materials by mail

    8 people

  • Set up the catering table

    3 people

  • Chill drinks

    3 people

  • Test music and microphone

    2 people

  • Set up registration desk

    2 people

  • Set up first aid table

    2 people

  • Mark break and dining areas

    3 people

  • Brief game hosts

    4 people

Event

  • Open registration

    4 people

  • Welcome participants

    4 people

  • Handle the opening

    3 people

  • Guide teams to the start post

    8 people

  • Assist the relay

    4 people

  • Lead tug-of-war

    4 people

  • Guide the obstacle course

    5 people

  • Supervise sack race

    3 people

  • Lead ball games

    5 people

  • Supervise water transport

    4 people

  • Provide music

    2 people

  • Refill drinks

    3 people

  • Serve fruit and snacks

    4 people

  • Empty trash bins

    2 people

  • Check water supply

    2 people

  • Collect scores

    3 people

  • Prepare awards ceremony

    3 people

  • Handle prize ceremony

    4 people

  • Serve dinner

    6 people

  • Serve drinks at dinner

    3 people

  • Provide music during dinner

    2 people

  • Supervise free-play activities

    5 people

  • Announce the final round

    2 people

  • See participants off

    4 people

Aftercare

  • Collect game materials

    6 people

  • Take down tables and chairs

    6 people

  • Take down tents

    6 people

  • Wash dishes

    4 people

  • Clean up catering

    4 people

  • Sort and remove waste

    3 people

  • Clean the grounds

    5 people

  • Clean the restrooms

    2 people

  • Switch off equipment

    2 people

  • Return borrowed materials

    3 people

  • Store leftover stock

    2 people

  • Register lost and found items

  • Inform participants about items

  • Collect invoices and receipts

    2 people

  • Hand over the venue

    2 people

What to bring

Grouped the way you'd shop for it, with quantities.

Furniture

  • Party tentsqty 3
  • Foldable tablesqty 12
  • Folding chairsqty 80
  • Beer tablesqty 8
  • Bar stoolsqty 6
  • Registration desk
  • Waste binsqty 10
  • Coat racksqty 2

Sports equipment

  • Footballsqty 12
  • Basketballsqty 8
  • Handballsqty 10
  • Tennis ballsqty 30
  • Conesqty 60
  • Hoopsqty 20
  • Relay batonsqty 12
  • Skipping ropesqty 15
  • Sacks for sack raceqty 15
  • Tug of war ropeqty 2
  • Obstacle blocksqty 12
  • Gym matsqty 10
  • Buckets of waterqty 12
  • Sponge ballsqty 30
  • Frisbeesqty 10
  • Badminton setsqty 6
  • Jump ropesqty 4
  • Stopwatchesqty 8
  • Whistlesqty 12
  • Scoreboardsqty 8
  • Measuring tapesqty 4
  • Starter pistol
  • Finish ribbonsqty 2

Equipment

  • Speakersqty 2
  • Microphone
  • Mixer
  • Extension cordsqty 6
  • Power stripsqty 4
  • Coolersqty 6
  • Kettlesqty 3
  • Coffee machinesqty 2
  • Thermos flasksqty 6

Tableware

  • Reusable cupsqty 250
  • Platesqty 180
  • Bowlsqty 100
  • Knivesqty 180
  • Forksqty 180
  • Spoonsqty 120
  • Serving spoonsqty 12
  • Small bowlsqty 20
  • Serving traysqty 12

Decorations

  • Dutch flagsqty 12
  • Orange pennantsqty 10
  • Orange tableclothsqty 12
  • Balloonsqty 200
  • Balloon pumpqty 2
  • Tapeqty 8
  • Ropeqty 4
  • Directional signsqty 12
  • Bib numbersqty 180
  • Medalsqty 180
  • Trophiesqty 12

Kitchen

  • Cutting boardsqty 6
  • Chef's knivesqty 6
  • Bread basketsqty 8
  • Serving utensilsqty 16
  • Aluminum traysqty 12
  • Food containersqty 12
  • Kitchen scalesqty 2
  • First aid kitsqty 2
  • Ice spoonsqty 4
  • Herb traysqty 8
  • Teapotsqty 3

Cleaning

  • Cleaning glovesqty 8
  • Bucketsqty 6
  • Mopsqty 4
  • Broom setsqty 4
  • Dustpan and brushqty 4
  • Microfiber clothsqty 20
  • Hand soap dispensersqty 6
  • Hand sanitizer pumpsqty 6
  • Toilet brushesqty 4
  • Crates for waste separationqty 8

Catering

  • Groceries

Tips

  • Set the programme before assigning teams. Allow time for registration, moving between stations and at least 10 minutes to explain the first round, or the schedule will slip immediately.
  • Close registrations before you make teams and print assignments. Use the final participant count to check game capacity, dietary requirements and the number of volunteers needed at each station.
  • Give every game host a written station plan and a stopwatch or whistle at least one day ahead. Hosts should know the scoring method, start signal and what happens when a team is late.
  • Check the weather forecast 48 hours before the event, then make the rain decision early enough to notify participants. Party tents, covered tables and a backup programme are difficult to arrange on the morning itself.
  • Inspect the site before setup and walk the route as a participant would. Put up signs at turns, keep first aid supplies easy to reach, and confirm keys, access and waste-bin locations before equipment is unloaded.

Frequently asked questions

How far in advance should I plan a King's Games event?
Start at least 4 weeks ahead for invitations, registrations, reservations and volunteer planning. Finish the team list, programme and equipment check 2 to 3 days before the event.
How many games should be included in a King's Games programme?
Plan 6 to 8 short rounds for a half-day event, with about 10 to 15 minutes per round plus transitions. Add a 20-minute break if the programme runs longer than 3 hours.
When should I decide whether King's Games will move indoors?
Check the forecast 48 hours before the event and make the final call by the previous evening. Tell participants immediately so they know where to go and which programme applies.
When should I prepare food and drinks for King's Games?
Confirm dietary requirements when registrations close, shop 1 to 2 days beforehand and fill the coolers on the event morning. Put fruit and snacks out before the first game so people do not have to wait for the main break.

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