How to organise a King’s Games event
A King’s Games event runs smoothly when you build the day around the number of participants, available space and sports stations. Start by confirming the date and location, then define the programme before sending invitations or ordering equipment. Registration numbers, dietary requirements and volunteer availability determine the practical setup. Finish with a timed schedule, clear team lists, route information and a backup rain programme so the day does not depend on perfect weather.
The plan, step by step
Every task with its own sub-checklist, in the order you'll actually need them.
Preparations
- 1
Confirm date and location
2 people
- 2
Define the program and sports activities
3 people
- 3
Inventory participant numbers
2 people
- 4
Send invitations
2 people
- 5
Process registrations
2 people
- 6
Collect dietary requirements
2 people
- 7
Send parent information
2 people
- 8
Invite volunteers
2 people
- 9
Assign volunteers
2 people
- 10
Set the sports stations
3 people
- 11
Prepare the competition schedule
2 people
- 12
Make reservations
- 13
Check permits
- 14
Check the weather forecast
- 15
Prepare the backup rain program
3 people
- 16
Create route and parking information
2 people
- 17
Create a map for participants
2 people
- 18
Make start numbers and team lists
2 people
- 19
Print signage
- 20
Order prizes and medals
- 21
Check the shopping list
2 people
- 22
Do the shopping
3 people
- 23
Gather sports equipment
3 people
- 24
Check materials
2 people
- 25
Prepare snacks
4 people
- 26
Chill drinks
2 people
- 27
Prepare packages per team
3 people
- 28
Send weather update
Event
- 29
Inspect the site
3 people
- 30
Cordon off the area
3 people
- 31
Set up tents and tables
6 people
- 32
Set up sports stations
8 people
- 33
Connect the sound system
2 people
- 34
Set up catering point
4 people
- 35
Set up the registration table
2 people
- 36
Prepare first aid supplies
2 people
- 37
Receive participants
4 people
- 38
Hand out race numbers
3 people
- 39
Guide teams to the start pens
6 people
- 40
Handle the opening
3 people
- 41
Lead the warm-up
4 people
- 42
Supervise relays
8 people
- 43
Guide agility games
8 people
- 44
Serve break drinks
5 people
- 45
Support sports tournaments
10 people
- 46
Record scores
3 people
- 47
Refill drinks
3 people
- 48
Serve snacks
4 people
- 49
Hand out allergen-free snacks
2 people
- 50
Restock the buffet
3 people
- 51
Provide music
2 people
- 52
Present prizes
3 people
- 53
Handle farewell and thank-you speech
2 people
- 54
Escort participants to the exit
4 people
- 55
Collect lost property
2 people
- 56
Empty waste stations
4 people
Aftercare
- 57
Gather sports equipment
5 people
- 58
Take down tables and chairs
6 people
- 59
Take down tents
6 people
- 60
Turn off the sound system
2 people
- 61
Wash dishes
4 people
- 62
Clean the catering area
4 people
- 63
Clean the grounds
6 people
- 64
Dispose of waste
3 people
- 65
Return materials
3 people
- 66
Return borrowed items
2 people
- 67
Hand over the venue
2 people
- 68
Store leftover food
2 people
- 69
Archive photos and documents
- 70
Send thank-you messages
2 people
What to bring
Grouped the way you'd shop for it, with quantities.
Furniture
- Party tentsqty 3
- Tablesqty 12
- Folding chairsqty 80
- Buffet tablesqty 4
- Registration desk
- Trash cansqty 8
- Crowd control barriersqty 12
- Starting lanesqty 6
- Clothes racksqty 4
- Crates for lost and foundqty 4
Sports equipment
- Footballsqty 12
- Basketballsqty 8
- Handballsqty 8
- Volleyballqty 4
- Relay batonsqty 12
- Conesqty 40
- Hoopsqty 20
- Skipping ropesqty 20
- Balance beamsqty 4
- Obstaclesqty 12
- Parachute clothsqty 2
- Frisbeesqty 12
- Tennis ballsqty 24
- Soft ballsqty 20
- Ribbonsqty 40
- Starting whistlesqty 8
- Stopwatchesqty 6
- Scoreboardsqty 8
- Measuring tapesqty 4
- Exercise matsqty 12
- Team bibsqty 80
- Cratesqty 12
- Tug-of-war ropesqty 2
- Medal ribbonsqty 180
- Trophiesqty 12
- Bib numbersqty 180
- Score sheetsqty 40
- Pensqty 40
- Clipboardsqty 12
Equipment
- Speakersqty 2
- Microphoneqty 2
- Mixer
- Extension cordsqty 6
- Power stripsqty 6
- Coolersqty 6
- Rechargeable lampsqty 6
- Kettlesqty 4
- Coffee machinesqty 3
- Electric hotplatesqty 2
- Power banksqty 6
- Walkie-talkiesqty 8
- Laptopqty 2
- Printer
Tableware
- Reusable cupsqty 220
- Platesqty 180
- Bowlsqty 100
- Cutlery setsqty 180
- Serving spoonsqty 12
- Coffee potsqty 4
Kitchen
- Cutting boardsqty 6
- Knivesqty 8
- Pliersqty 8
- Small bowlsqty 20
- Thermos flasksqty 6
- Water jugsqty 8
- Food warmersqty 6
- Serving plattersqty 20
- Cooler cratesqty 8
- Food containersqty 20
Decorations
- Dutch flagsqty 8
- Orange pennantsqty 10
- Balloonsqty 200
- Balloon ribbonqty 2
- Tableclothsqty 16
- Stage signsqty 8
- Orange table decorationsqty 20
- Welcome sign
- Route signsqty 20
Cleaning
- Trash bagsqty 60
- Bucketsqty 6
- Cleaning clothsqty 24
- Floor squeegeesqty 3
- Broom setsqty 4
- Washing-up tubsqty 4
- Hand broomsqty 6
- Work glovesqty 12
- Paper waste binsqty 12
Lighting
- String lightsqty 6
- Battery lampsqty 8
- Outdoor lightsqty 6
Catering
- Groceries
Tips
- Set the programme before you invite people. Decide how many sports stations will run, how long each round lasts and whether teams rotate together; this determines your space, equipment and volunteer needs.
- Close registrations early enough to build team lists and start numbers. A deadline of 10 to 14 days before the event gives you time to collect dietary requirements and send parents the final information.
- Assign one volunteer to each sports station and add at least two people for registration, timekeeping and general support. Give every volunteer a written role and arrival time rather than relying on instructions on the day.
- Check the site layout at least one week beforehand. Mark starting lanes, station areas, spectator routes, parking and the registration desk, then prepare signage and a participant map that match the real layout.
- Plan the wet-weather version before checking the forecast. Decide which activities can move under party tents or indoors, protect scoreboards and equipment, and tell families when the final weather decision will be made.
Frequently asked questions
- How far in advance should I plan a King’s Games event?
- Start planning at least 6 to 8 weeks before the event. Confirm the date and location first, then allow 2 weeks for registrations to close and for team lists, dietary information and volunteer assignments to be completed.
- How many volunteers do I need for a King’s Games event?
- Use at least one volunteer per active sports station, plus two people for registration and overall coordination. For example, 6 stations require a minimum of 8 volunteers, with extra help for larger groups or younger participants.
- When should registrations close for King’s Games?
- Close registrations 10 to 14 days before the event. This gives you enough time to divide participants into teams, prepare start numbers, plan snacks and send parents the final schedule and practical information.
- When should I prepare the rain plan for King’s Games?
- Create the backup programme during the first planning phase, at least 4 weeks before the event. Check the forecast 3 to 5 days beforehand, then communicate the final decision and any location changes as soon as possible.
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