How to organise a game concert from first plan to final encore
A game concert combines a live performance with consoles, screens, controllers and an audience that needs to follow both. Start by fixing the date, venue capacity and game schedule before booking artists or selling tickets. Then work through permits, contracts, technical requirements, catering and audience flow in that order. The details that cause delays are usually overlooked connections, missing presentation files, unclear guest information and a run sheet that was never tested in the room.
The plan, step by step
Every task with its own sub-checklist, in the order you'll actually need them.
Preparations
- 1
Confirm date and location
2 people
- 2
Set the schedule and game times
3 people
- 3
Confirm artists and technicians
2 people
- 4
Check permits and notifications
- 5
Check insurance and contracts
- 6
Determine audience capacity
2 people
- 7
Set ticket price and sales channel
2 people
- 8
Send invitations
2 people
- 9
Publish promotion
2 people
- 10
Process registrations
2 people
- 11
Collect dietary requirements
- 12
Collect artist information
- 13
Gather technical requirements
2 people
- 14
Book catering
- 15
Reserve equipment
2 people
- 16
Book security and traffic controllers
- 17
Create venue map
2 people
- 18
Develop audience routing
2 people
- 19
Print the run sheet
- 20
Prepare name badges
2 people
- 21
Check tickets and guest list
2 people
- 22
Gather music files
2 people
- 23
Collect image content
2 people
- 24
Prepare presentation texts
2 people
- 25
Print Signage
- 26
Check stock and groceries
2 people
- 27
Do the shopping
3 people
- 28
Collect equipment
3 people
Event
- 29
Open venue
2 people
- 30
Cordon off the loading and unloading area
2 people
- 31
Set up stage sections
4 people
- 32
Set up audience seating
4 people
- 33
Set up tables for reception
2 people
- 34
Connect the sound system
3 people
- 35
Connect microphones
2 people
- 36
Set up projectors and screens
3 people
- 37
Connect game consoles
3 people
- 38
Hang the lighting rig
3 people
- 39
Securely finish cables
3 people
- 40
Hang up decorations
3 people
- 41
Set up the catering buffet
3 people
- 42
Chill drinks
2 people
- 43
Set up artist room
2 people
- 44
Perform the technical sound check
4 people
- 45
Test slide presentations
3 people
- 46
Test light scenes
2 people
- 47
Check emergency exits
2 people
- 48
Hold crew briefing
6 people
- 49
Set up the entrance desk
2 people
- 50
Welcome the audience
4 people
- 51
Check tickets
3 people
- 52
Distribute program
2 people
- 53
Deliver the opening presentation
2 people
- 54
Support the first concert block
4 people
- 55
Serve break catering
4 people
- 56
Refill drinks
2 people
- 57
Support the second concert block
4 people
- 58
Operate the game visuals
2 people
- 59
Moderate audience questions
2 people
- 60
Serve evening catering
4 people
- 61
Support the third concert block
4 people
- 62
Announce the final act
2 people
- 63
Guide the closing act
4 people
- 64
Guide the audience to the exit
4 people
- 65
Collect lost property
Aftercare
- 66
Switch off equipment
3 people
- 67
Store catering securely
2 people
- 68
Dismantle chairs and tables
4 people
- 69
Dismantle stage and technical equipment
4 people
- 70
Remove decorations
3 people
- 71
Sort waste
3 people
- 72
Wash dishes
3 people
- 73
Clean the venue
4 people
- 74
Clean the restrooms
2 people
- 75
Return equipment
3 people
- 76
Store leftover stock
2 people
- 77
Register lost and found items
- 78
Hand over the venue
2 people
- 79
Send thank-you message
- 80
Archive photo and video materials
What to bring
Grouped the way you'd shop for it, with quantities.
Furniture
- Stage sectionsqty 12
- Audience chairsqty 180
- High tablesqty 12
- Foldable tablesqty 8
- Bar stoolsqty 16
- Coat racksqty 3
- Bollardsqty 12
Tableware
- Reusable drinking glassesqty 240
- Coffee cupsqty 80
- Coffee spoonsqty 80
- Platesqty 220
- Forksqty 220
- Knivesqty 220
- Spoonsqty 100
- Serving plattersqty 20
- Serving tongsqty 12
Equipment
- Music mixing console
- Active speakersqty 4
- Subwoofersqty 2
- Stage monitorsqty 3
- Wireless microphonesqty 4
- Microphone standsqty 5
- DI boxesqty 4
- Laptop for video controlqty 2
- Game consolesqty 4
- Game controllersqty 12
- HDMI splittersqty 4
- HDMI cablesqty 12
- USB sticksqty 6
- Extension cordsqty 16
- Power stripsqty 12
- Cable traysqty 20
- Gaffer tapeqty 12
- Cable tiesqty 200
- Laptop tablesqty 4
- Projectorsqty 3
- Projection screensqty 3
Lighting
- LED spotlightsqty 12
- Light standsqty 4
- Mood lightingqty 16
- Battery lampsqty 12
Decorations
- Game postersqty 20
- Pixel decorationqty 30
- Announcement signsqty 10
- Directional signsqty 12
Catering
- Coolersqty 6
- Thermos flasksqty 8
- Drink dispensersqty 4
- Buffet warmersqty 4
- Serving plattersqty 16
- Water jugsqty 12
- Bottle openersqty 4
- Ice packsqty 24
- Groceries
Cleaning
- Vacuum cleanerqty 2
- Mopsqty 4
- Bucketsqty 4
- Broom setsqty 3
- Microfiber clothsqty 24
- Toilet brushesqty 4
- Waste binsqty 12
- Waste sorting binsqty 6
Safety
- First aid kitsqty 2
- Flashlightsqty 6
- Safety vestsqty 12
- Fire extinguishersqty 4
- Work glovesqty 12
Registration
- Ticket control devicesqty 3
- Name badgesqty 220
- Pensqty 30
- Clipboardsqty 6
- Cash boxqty 2
Tips
- Set the game and concert timetable before promotion starts. Include soundchecks, controller or console changes, breaks and at least 15 minutes of buffer between major programme blocks.
- Confirm the technical setup with the artists and technicians in writing at least two weeks before the event. Check the console outputs, HDMI splitters, cables, microphones, DI boxes, monitors and video-control laptop together rather than separately.
- Create the venue map around three routes: audience seating, performer and technician access, and service or catering movement. Mark extension-cord runs, cable crossings, barriers and emergency exits before furniture is placed.
- Close registrations with a fixed deadline and ask for dietary requirements at the same time. Print the guest list, name badges, signage and run sheet after that deadline, keeping a small number of blank badges for late changes.
- Collect music files, presentation texts, images and artist information no later than seven days before the concert. Load the final files onto two USB sticks and test every item in the presentation setup before doors open.
Frequently asked questions
- How far in advance should I plan a game concert?
- Start the core planning at least 8 to 12 weeks ahead. Confirm the date, venue, artists, technicians, capacity, permits, insurance and contracts before opening ticket sales.
- How much technical rehearsal does a game concert need?
- Reserve at least 3 hours for setup and a full technical run if the programme includes multiple consoles, screens or performers. Test audio, video, controllers and changeovers in the same order as the live schedule.
- When should tickets and invitations be sent for a game concert?
- Send invitations or open sales 4 to 6 weeks before the event, once the capacity, ticket channel and main schedule are confirmed. Set a registration deadline about 7 days before the concert so catering and badges can be finalised.
- How much buffer should I add to a game concert schedule?
- Add 15 minutes between major programme blocks and keep a further 30-minute contingency in the overall timetable. Console changes, cable faults and audience movement usually take longer than the first rehearsal suggests.
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