Scavenger Hunt Checklist and Planning Guide

A scavenger hunt needs more preparation than writing a few clues. You need a tested route, approved checkpoints, clear team instructions and a way to record scores. This checklist covers the work from choosing the theme and starting point through printing envelopes, checking phones and preparing food. Use it to plan the event in order, then keep the final route maps, answer sheets and supplies together for the game hosts.

The plan, step by step

Every task with its own sub-checklist, in the order you'll actually need them.

Preparations

  • Set the route and theme

    2 people

  • Create puzzles and tasks

    3 people

  • Reserve starting location

  • Record the route and checkpoints

    2 people

  • Request permission for checkpoint locations

  • Check safety risks along the route

    2 people

  • Send invitations

  • Process registrations

  • Collect dietary requirements

  • Walk through the route

    3 people

  • Test the puzzles

    3 people

  • Assemble teams

    2 people

  • Send participant information

  • Assign game hosts

    2 people

  • Print puzzles and route maps

    2 people

  • Assemble assignment envelopes

    3 people

  • Prepare score sheets

    2 people

  • Check supplies

    2 people

  • Purchase prizes and materials

    2 people

  • Collect reusable materials

    2 people

  • Test mobile phones and chargers

    2 people

  • Check the weather forecast

  • Do the shopping

    2 people

  • Chill drinks

    2 people

  • Prepare snacks and meal

    3 people

  • Distribute checkpoint materials by mail

    3 people

  • Prepare route arrows and directions

    2 people

  • Clean the starting location

    2 people

  • Set up tables and chairs

    4 people

  • Set up party tents and lighting

    4 people

  • Set up registration desk

    2 people

  • Set up buffet and drink tables

    3 people

  • Instruct game leaders

    2 people

Event

  • Receive participants

    3 people

  • Register teams

    2 people

  • Explain the game rules and route

    2 people

  • Have teams leave in stages

    3 people

  • Staff checkpoints

    6 people

  • Provide hints and route guidance

    2 people

  • Refill drinks

    2 people

  • Serve snacks

    3 people

  • Register arriving teams

    2 people

  • Serve dinner

    4 people

  • Check score sheets

    2 people

  • Announce the winners

    2 people

  • Present prizes

    2 people

  • Collect route arrows and checkpoint materials

    3 people

Aftercare

  • Collect waste

    3 people

  • Take down tables and chairs

    4 people

  • Take down the party tents and lighting

    4 people

  • Wash the dishes and kitchenware

    3 people

  • Clean the starting location

    3 people

  • Check the route for any left-behind materials

    2 people

  • Sort and store materials

    2 people

  • Return borrowed materials

    2 people

  • Clear away leftover groceries

What to bring

Grouped the way you'd shop for it, with quantities.

Furniture

  • Tablesqty 6
  • Chairsqty 45
  • Party tentsqty 2
  • Beer tablesqty 4

Game materials

  • Clipboardsqty 45
  • Route mapsqty 12
  • Assignment cardsqty 60
  • Score sheetsqty 15
  • Answer sheetsqty 60
  • Envelopesqty 75
  • Pensqty 60
  • Pencilsqty 30
  • Eraserqty 15
  • Pencil sharpenersqty 10
  • Flashlightsqty 15
  • Spare batteriesqty 30
  • Route arrowsqty 30
  • Barrier tapeqty 4
  • Conesqty 20
  • Stopwatchesqty 6
  • Megaphonesqty 2
  • Prizesqty 3

Decorations

  • Buntingqty 6
  • Balloonsqty 50
  • Team stickersqty 60
  • Name stickersqty 60
  • Markersqty 12

Lighting

  • LED lampsqty 8
  • Extension cordsqty 4
  • Power stripsqty 4

Tableware

  • Reusable cupsqty 60
  • Platesqty 50
  • Cutlery setsqty 50
  • Coffee cupsqty 40
  • Serving plattersqty 8

Kitchen

  • Coffee maker
  • Kettlesqty 2
  • Hot traysqty 3
  • Coolersqty 4
  • Cutting boardsqty 3
  • Bread knivesqty 3
  • Serving spoonsqty 6
  • Kitchen knivesqty 3

Cleaning

  • Bucketsqty 3
  • Spongesqty 6
  • Dish brushesqty 3
  • Mopsqty 3

Catering

  • Groceries

Tips

  • Walk the full route before sending participant information, then walk it again after testing the puzzles. Check crossing points, lighting and places where teams could take a wrong turn.
  • Request permission for every checkpoint location early. Do this before printing route maps, because a changed checkpoint can force you to redo clues, arrows and assignment envelopes.
  • Test each puzzle with someone who has not seen it before. If a team cannot understand the instructions within 2–3 minutes, rewrite the clue before preparing all copies.
  • Prepare one complete envelope per team, including assignment cards, answer sheets, a pencil and any route information. Add spare pens, erasers and pencil sharpeners to the host supplies.
  • Check phones, chargers and the weather forecast at least 24 hours before the hunt. If the event runs into the evening, pack flashlights, spare batteries, LED lamps and extension cords before teams arrive.

Frequently asked questions

How long does it take to organise a scavenger hunt?
Allow at least 2–3 weeks for a hunt with several checkpoints. The route, permissions and puzzle testing should be finished before you print materials and send final participant information.
How many clues do I need for a scavenger hunt?
Plan one main assignment for each checkpoint, plus clear route instructions between checkpoints. For a 90-minute hunt, 6–10 checkpoints usually gives teams enough to do without making the route feel rushed.
When should I send scavenger hunt participant information?
Send the practical information 5–7 days before the event, including the starting location, arrival time, clothing advice, team details and what participants should bring. Send any final weather or route update 24 hours beforehand.
What should I prepare on the day of a scavenger hunt?
Set up the starting area, check route arrows and barriers, sort the team envelopes and prepare score sheets before participants arrive. Aim to finish setup 60–90 minutes before the announced start time.

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