Improvisation Night Checklist

An improvisation night depends on tight coordination between performers, host, audience, and venue. This checklist takes you from booking the room and confirming the programme to testing microphones, lights, and the timer before doors open. It also covers details that are easy to leave too late, such as dietary requirements, audience questions, signage, props, and role assignments. Use it to build the event in order rather than discovering missing equipment during the first game.

The plan, step by step

Every task with its own sub-checklist, in the order you'll actually need them.

Preparations

  • Reserve venue

  • Set the date and program

    2 people

  • Book players and host

    2 people

  • Send invitations

    2 people

  • Process registrations

  • Collect dietary requirements

  • Send audience information

  • Choose Game Formats and Order

    3 people

  • Prepare audience questions

    2 people

  • Set up decorations and signage

    2 people

  • Check the shopping list

  • Do the shopping

    2 people

  • Collect materials

    2 people

  • Confirm role assignments

    2 people

Event

  • Open venue

    2 people

  • Ventilate room

  • Set up chairs

    3 people

  • Set up tables

    2 people

  • Clear the play area

    2 people

  • Hang up decorations

    2 people

  • Set up signage

  • Connect the sound system

    2 people

  • Test microphones

    2 people

  • Testing Lights and Timer

    2 people

  • Set out props

    2 people

  • Prepare snacks

    3 people

  • Chill drinks

    2 people

  • Set out coffee and tea

    2 people

  • Set up the registration table

    2 people

  • Welcome the audience

    3 people

  • Check off registrations

    2 people

  • Serve snacks

    2 people

  • Give the opening briefing

  • Facilitate improv games

    3 people

  • Serve break drinks

    2 people

  • Refill drinks

    2 people

  • Lead the second improvisation block

    3 people

  • Manage the audience closure

  • See the crowd off

    2 people

Aftercare

  • Pack leftovers

    2 people

  • Switch off equipment

    2 people

  • Collect waste

    3 people

  • Wash dishes

    3 people

  • Clear tables and chairs

    3 people

  • Clean the room

    3 people

  • Return materials

    2 people

  • Return borrowed items

    2 people

  • Store leftover stock

What to bring

Grouped the way you'd shop for it, with quantities.

Furniture

  • Chairsqty 70
  • Tablesqty 8
  • Bar stoolsqty 4
  • Clothing rack
  • Coat racksqty 3

Equipment

  • Active speakersqty 2
  • Wireless microphonesqty 3
  • Microphone standsqty 2
  • Mixer
  • Audio cablesqty 6
  • Extension cordsqty 4
  • Power stripsqty 4
  • Digital timer
  • Laptop
  • Presentation screen
  • Adapter plugsqty 3

Lighting

  • LED spotlightsqty 4
  • Mood lightingqty 2

Decorations

  • Decorative clothsqty 4
  • Balloonsqty 40
  • Directional signsqty 8
  • Name badgesqty 70
  • Markersqty 12
  • Tapeqty 4
  • Scissorsqty 4
  • A4 paperqty 200
  • Flip chart
  • Flip chart sheetsqty 30
  • Audience Ticketsqty 100

Tableware

  • Glassesqty 80
  • Coffee cupsqty 40
  • Platesqty 80
  • Cutlery setsqty 80
  • Pitcherqty 4

Kitchen

  • Kettlesqty 2
  • Thermos flasksqty 3
  • Coolersqty 3
  • Serving plattersqty 8
  • Serving utensilsqty 8
  • Cutting boardsqty 3
  • Kitchen knivesqty 3
  • Bottle openersqty 3

Cleaning

  • Bucketsqty 2
  • Mopsqty 2
  • Dustpan and brushqty 2
  • Spongesqty 6

Catering

  • Groceries

Tips

  • Set the date and programme before inviting people, then book the players and host early enough to confirm the full running order. Leave time to choose the game formats and decide when audience questions will be collected.
  • Send audience information before the event, including arrival details, registration expectations, and any practical venue notes. Process registrations as they come in and record dietary requirements instead of trying to collect them at the door.
  • Treat the play area as a separate zone when setting up. Clear it before arranging chairs and tables, then place props where performers can reach them without crossing cables or blocking the audience.
  • Test the complete sound chain before opening: connect the mixer, active speakers, microphone stands, microphones, audio cables, extension cords, and power strips, then check every microphone one at a time.
  • Do the final room check at least 60 minutes before doors open. Ventilate the room, test the lights and digital timer, put out the props, hang directional signs, and confirm every assigned role is covered.

Frequently asked questions

How far in advance should I organise an improvisation night?
Start at least 4 to 6 weeks ahead. Reserve the venue and set the date first, then book the players and host before sending invitations.
When should I send information to the audience?
Send the main audience information 5 to 7 days before the show, after registrations are processed. Share any last-minute changes no later than 24 hours before doors open.
How early should I arrive to set up an improvisation night?
Open the venue at least 2 hours before the audience arrives. Reserve the final 60 minutes for room layout, sound and microphone tests, lighting, signage, and props.
How many microphones are needed for an improvisation night?
Plan one working microphone per performer who needs to speak at the same time, plus one for the host. Test every microphone individually and keep at least one tested spare if your equipment allows.

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