How to organise a checkers tournament
A checkers tournament runs smoothly when the competition format, registration deadline and match schedule are decided before invitations go out. Confirm the venue, write clear rules and collect dietary requirements while entries are coming in. Close the participant list before creating pairings, then prepare score sheets, name badges and working checkers sets. On the day, allow time to set up the registration desk, tables, clocks, catering and sound before the first match starts.
The plan, step by step
Every task with its own sub-checklist, in the order you'll actually need them.
Preparations
- 1
Set tournament date
- 2
Reserve venue
- 3
Determine the competition format
2 people
- 4
Write out tournament rules
- 5
Send invitations
2 people
- 6
Process registrations
- 7
Collect dietary requirements
- 8
Assign volunteers
- 9
Order prizes
- 10
Close the participant list
- 11
Create the match schedule
2 people
- 12
Prepare name badges
2 people
- 13
Print score sheets
- 14
Do the shopping
2 people
- 15
Check checker sets
2 people
- 16
Chill drinks
2 people
- 17
Open hall
2 people
- 18
Set up tables
4 people
- 19
Set up chairs
3 people
- 20
Set out checkers sets
2 people
- 21
Set up competition table
2 people
- 22
Set up registration desk
2 people
- 23
Set up catering
3 people
- 24
Hang decorations
2 people
- 25
Test the sound and lighting
2 people
- 26
Brief event supervisors
3 people
Event
- 27
Staff the reception desk
2 people
- 28
Register participants
2 people
- 29
Explain the tournament rules
- 30
Supervise the first round
4 people
- 31
Collect score sheets
2 people
- 32
Refill drinks
2 people
- 33
Serve break snacks
3 people
- 34
Guide follow-up sessions
4 people
- 35
Clear tables during breaks
2 people
- 36
Check final standings
2 people
- 37
Present prizes
2 people
- 38
See participants off
2 people
Aftercare
- 39
Collect checkers sets
3 people
- 40
Clean up catering
3 people
- 41
Sort waste
2 people
- 42
Take down tables and chairs
4 people
- 43
Clean the room
3 people
- 44
Pack up materials
2 people
- 45
Lock up the venue
2 people
- 46
Return borrowed materials
2 people
- 47
Publish results
- 48
Thank participants
What to bring
Grouped the way you'd shop for it, with quantities.
Furniture
- Tablesqty 14
- Chairsqty 50
- Registration desk
Sports equipment
- Draughts setsqty 25
- Checkers boardsqty 25
- Checkers piecesqty 25
- Checkerboard matsqty 25
- Game clocksqty 25
- Spare clocksqty 3
- Scoreboardsqty 4
- Pensqty 40
- Score sheetsqty 150
- Competition foldersqty 6
- Prizesqty 6
- Tournament rulesqty 30
- Name badgesqty 40
Equipment
- Laptop
- Printer
- Extension cordsqty 3
- Power stripsqty 3
- Speaker
- Microphone
Tableware
- Reusable cupsqty 60
- Platesqty 50
- Cutlery setsqty 50
- Coffee cupsqty 40
Kitchen
- Coffee makerqty 2
- Kettlesqty 2
- Thermos flasksqty 4
- Coolersqty 4
- Serving traysqty 4
- Cutting boardsqty 2
- Bread knivesqty 2
Decorations
- Tableclothsqty 14
- Party flagsqty 4
- Tapeqty 4
- Directional signsqty 8
Cleaning
- Waste binsqty 6
- Broomqty 2
- Dustpan and brushqty 2
- Mopqty 2
- Bucketsqty 2
- Cleaning clothsqty 10
Catering
- Groceries
Tips
- Choose the competition format before opening registration. A knockout, round-robin or Swiss-style event changes the number of matches, tables and hours you need, so publish the format and rules with the invitation.
- Close registration before making the schedule. Give yourself at least 2β3 hours to create pairings, print score sheets and check that the number of boards and game clocks matches the final participant list.
- Prepare one complete playing station for every simultaneous match, plus at least 2 spare clocks. Each station should have a board, pieces, score sheet and pens ready before players are called in.
- Assign volunteers to specific jobs rather than asking for general help. One person can manage check-in and name badges, while another records results and keeps the competition table updated throughout the day.
- Finish the room setup and equipment test at least 60 minutes before the first round. Test the microphone, speaker, lighting, laptop, printer and extension cords, and chill drinks while the tables and catering are being arranged.
Frequently asked questions
- How many checkers boards do I need for a tournament?
- Plan one board and complete playing set for every match played at the same time. Add at least 2 spare sets or boards so a missing piece or damaged board does not delay a round.
- How long before a checkers tournament should registration close?
- Close the participant list at least 24 hours before the event, and preferably 2β3 days ahead if you expect many entries. This gives you time to create pairings, print score sheets and prepare name badges.
- How early should I arrive to set up a checkers tournament?
- Arrive at least 90 minutes before the first match. Reserve the final 60 minutes for tables, chairs, boards, clocks, registration, catering and a sound and lighting check.
- How many volunteers are needed for a checkers tournament?
- Use at least 2 volunteers for a small tournament: one for registration and one for results and the competition table. Add 1 volunteer for every 20β30 participants if rounds, refreshments or venue logistics run at the same time.
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